#include <GeLightShow.h>
#include <LightData.h>

GeLightShow show = GeLightShow(13);

void setup() {
  // put your setup code here, to run once:
  show.Initialize();
  LightData color = {0xCC, 00, 00, 0xFF};
  show.SetAllLights(color);
}

void loop() {
  // put your main code here, to run repeatedly: 
  LightData color = {0xCC, 00, 0xFF, 00};
  int count = 0;
  show.SetLight(count, color);
  
  if (count = 50) {
    count = 0;
  }
  delay(1000);
}
